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Award Winning Architecture: International Yearbook 1998\/99 presents the solution in a one-of-a-kind publication that gathers together all the year's best architecture in a single gorgeously illustrated, thoughtfully compiled volume.\n\u003cp\u003eInstead of wading through hundreds of trade journals, with Award Winning Architecture, the reader has a useful tool at his or her fingertips: information on new directions in international style and technological developments; an index organized by building type, useful for the designer searching for an answer to a particular problem; and a \"who's who\" in architecture sorted by the year's paradigmatic works.\u003c\/p\u003e\n\u003cp\u003eThe stunning \"new-look\" Award Winning Architecture documents and celebrates the most innovative, striking, and interesting buildings in the world. With its elegant design, the book, like its contents, is not only practical and informative, but also representative, ideal as a sourcebook as well as a gift.\u003c\/p\u003e","brand":"stockwords","offers":[{"title":"Default Title","offer_id":32418520629379,"sku":"","price":18.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0351\/1438\/5539\/products\/Award-Winning-Architecture-Sedlacek-Frantisek-9783791319926.jpg?v=1583222823"},{"product_id":"at-home-a-short-history-of-private-life","title":"At Home: A Short History of Private Life","description":"From one of the most beloved authors of our time--more than six million copies of his books have been sold in this country alone--a fascinating excursion into the history behind the place we call home. \u003cbr\u003e\"Houses aren't refuges from history. They are where history ends up.\" \u003cbr\u003e Bill Bryson and his family live in a Victorian parsonage in a part of England where nothing of any great significance has \u003cbr\u003e happened since the Romans decamped. Yet one day, he began to consider how very little he knew about the ordinary things of life as he found it in that comfortable home. To remedy this, he formed the idea of journeying about his house from room to room to \"write a history of the world without leaving home.\" The bathroom provides the occasion for a history of hygiene; the bedroom, sex, death, and sleep; the kitchen, nutrition and the spice trade; and so on, as Bryson shows how each has fig-ured in the evolution of private life. Whatever happens in the world, he demonstrates, ends up in our house, in the paint and the pipes and the pillows and every item of furniture. \u003cbr\u003eBill Bryson has one of the liveliest, most inquisitive minds on the planet, and he is a master at turning the seemingly isolated or mundane fact into an occasion for the most diverting exposi-tion imaginable. 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I now have a revised version with ANSWERS.The issue in the review has been addressed to give you the best experience while you practice more on Game of Thrones Quiz with its ANSWERS. I hope you enjoy using it. GAME OF THRONES BOOK 1 TO BOOK 7 - THE ULTIMATE GAME OF THRONES QUIZ BOOK The end of Game of Thrones is less than one week away, but not before one final battle follows. The 8th season which is the final season, we will see a fight for the throne placed on the back burner, as our heroes struggle to save the seven kingdoms from The Night King and his army of the dead.It's been 8 years since season 1 of the HBO greatest series aired, and with the final season at the corner, let's examine how much you still remember about GOT. Can you answer the questions all correctly? Let's find out... 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While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts?In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. 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These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games-board games, card games, computer games, and sports-have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eCharacteristics of Games-written by three of the most prominent game designers working today-will serve as an essential reference for game designers and game players curious about the inner workings of games. It includes exercises (which can also serve as the basis for discussions) and examples chosen from a wide variety of games. 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